Hardware
This is where I work, live, and play.... It's where I develop the software that I do and program the games that I make. It's where I design my art and code my sites.... It's where the magic happens...

It's 4pm on Thursday, June 24th, 2010. While many people lined the streets outside Apple stores to pick up their new hardware I was one of the fortunate to pre-order my phone online just a week prior and received mine in the mail yesterday.
I've been using my iPhone 2G since they first came out back in 2007. My initial reaction to the new phone was that of amazement. Amazement that I could do so much with such a small device. It was the best phone on the market at the time and did things Blackberry users could only dream of. The hardware itself was a little sluggish but it still was better than any other alternative.
I'm a geek, a hardware nerd, and as a programmer I'm always looking to develop on the latest, fastest hardware. I've found that the best way to measure progress is to program against it.
Macs have always had the reputation of being well, expensive. Lately with Intel Macs and the new unibody macbook pro's people have been flocking to get a mac. Not to mention the clever adverts on TV. But what are you really getting? Are you getting a PC that never has issues like Windows machines do? Or are you being lied to? Odds are if you bought a mac in the last 5 years, you swallowed some big Subterfuge. Let me explain before all the Mac fans send me kill-mail.
I own several PC's, one of which is a MacBook 15" from late 2007. Recently I decided to go on a little adventure and install OSX on a Non-Mac Machine (Won't tell you how, that's not the point). After waging war with drivers and compatibility I finally did it and had everything working on my Non-Mac Mac.
The interesting thing while doing this is what I found about Mac's and the hardware/software relationship they have.







