Vectortuts+ has an interesting tutorial on how to make an iMac and Magic mouse in Illustrator... pretty clever.
This tutorial is about using Adobe Illustrator's Mesh Tool (U) and several basic techniques to create a vector style monitor and mouse, with a similar design as Apple's brand new iMac 27" with magic mouse. You can use these techniques to create other monitors and mouse designs as well. Let's get started!
Psdtuts+ has an interesting tutorial on lighting, specifically IES lighting.
In this tutorial, I'll show you how to create a realistic IES (photometric) lighting effect. We'll be using Photoshop CS4 as well as some free plugins and software. Let's get started!
Smashing Magazine has an excellent article on Photoshop's brush tool.
When laid by a learned hand, brush strokes can convey a sense of energy, tactility and humanness. These qualities speak to your audience's subconscious, whispering ideas that words alone can't convey. In the digital realm, a website with beautiful brushwork is a welcome break from the stark precision of most corporate websites.

http://www.smashingmagazine.com/2009/11/16/brushing-up-on-photoshops-brush-tool/
I'm asked a lot "Where do I find nice freeware fonts for designs?"
It is not hard to find decent fonts for designs however, there are a lot of shareware and commercial fonts out there that may be out of an aspiring designers budget.
A good site that I frequent often due to many of the fonts being freeware is dafont.com
Another good one is 1001fonts.com
I've found many good fonts (free fonts though some come with caveats) there. What other font sites are out there that offer a wide variety of selections while also keeping those nickels and dimes in your pocket?
using System; namespace YourFavouriteNamespace { public static class Easing { // Adapted from source : http://www.robertpenner.com/easing/ public static float Ease(double linearStep, float acceleration, EasingType type) { float easedStep = acceleration > 0 ? EaseIn(linearStep, type) : acceleration < 0 ? EaseOut(linearStep, type) : (float) linearStep; return MathHelper.Lerp(linearStep, easedStep, Math.Abs(acceleration)); } public static float EaseIn(double linearStep, EasingType type) { switch (type) { case EasingType.Step: return linearStep < 0.5 ? 0 : 1; case EasingType.Linear: return (float)linearStep; case EasingType.Sine: return Sine.EaseIn(linearStep);
I spend a lot of time online. 80% of my day actually. I work online, I play online, I socialize online. The only time I'm not online is when I'm eating, spending time with my wife and kids, traveling, and commuting to and from work.
I've come across some illustration blogs that I thought you all should know about. These blogs stand out for their incredible illustrations and art as well as content, knowledge, and designs. The list is below..
Over the course of my development years I've had to deal with inconsistencies between browsers as most web developers/designers have. Most are just simply adding a few lines of CSS to support Safari over Firefox and the like, except when it comes to IE6. PNG Transparency is usually the number one IE6 hack because IE6 doesn't support transparent PNG images (at all). Most others like me have come to the simple conclusion. No more IE6 support, period.
This site, http://www.bringdownie6.com/ lists the reasons why we have decided to move on, as you should too.
Fred Wu has come up with an interesting site called.. http://whichbrowserforme.org/ that lists the reasons why users should upgrade.
NetTuts+ has a great article on getting Apache/PHP/MySQL setup on a windows machine for testing. Written by Dan Wellman... "Running a local development web server is one of the best ways of learning AJAX; reading up on it is one thing, but being able to pass the raw data back and forth between a browser and a server is really the only way to truly understand what is happening at a fundamental level. To create the dynamic and interactive apps and sites that we've come to know and love, you need a development server." read it.
Sorry for not posting anything in almost 2 years. I've been so busy with work and with my family and working on XNA games and web development that I haven't spent any time on my own personal blog. I apologize and vow to post more. I've added a nice method for me to quickly blog using a program I wrote so expect to see more content soon.









